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Zooming & Sniping Scripts 12 Scripts found.

DioSniper v3.4 - Author: |Rx|Diogenes - Date: 15-01-2002 - Downloads: 760
Full screen Sniper Reticle, along with sniper rifle use option.

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Downloads: DioSniper v3.4 Size: 92kb

HideRifle v1.1 - Author: DEbig3 - Date: 11-11-2001 - Downloads: 504
Hides the rifle when its mounted.

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Downloads: HideRifle v1.1 Size: 1kb

PtavvZoom - Author: Ptavv - Date: 17-10-2001 - Downloads: 296
Essentially it has three functions.

- An acutal zoom toggle. Press the button zoom in, press it again to zoom out.
- User definable zoom levels. Install the script, look at the top of the file, modify as you like.
- Move the zoom level up, press another to move the zoom level down.

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Downloads: PtavvZoom Size: 39kb

Reverse Sniper v2.0 - Author: VeKToR - Date: 17-07-2001 - Downloads: 635
This is a pretty quick, simple script that does one thing right now.
It makes your sniper rifle fire "backwards". Now, I'm not talking about shooting beams of coherent light out of your butt, I mean it makes your weapon fire in the same style used by TF (Team Fortress). Basically, when you press the fire button, absolutely nothing happens - but when released, you'll fire your laser rifle.
If you switch weapons while you're holding the fire button down for the laser rifle, the new weapon won't fire until the button is released and re-pressed (to prevent accidental firing).

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Downloads: Reverse Sniper v2.0 Size: 2kb

Scroll Zoom v1.2 - Author: DEbig3 - Date: 20-02-2002 - Downloads: 437
This script allows you to bind zoom changing to your mouse wheel.

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Downloads: Scroll Zoom v1.2 Size: 2kb

SnipeHUD V1.0 - Author: UberGuy - Date: 20-02-2002 - Downloads: 676
This T2 script creates a duplicate view of what you see on the play screen in a small HUD. The view in this HUD can be zoomed independantly of your normal zoom, and the two effects are cumulative. The maximum zoom for snipeHUD is set to x20, so combined with T2's inherant zoom of 20x you can get a 400x zoom!

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Downloads: SnipeHUD V1.0 Size: 8kb

UberTarget v1.2.2 - Author: UberGuy - Date: 19-12-2002 - Downloads: 688
Those of you familiar with T1 will remember that beacons and laser targets had two rangefinding marks on them. This is because, on level ground, there are two firing angles that will get an arced shot to the target. The further away the target is, the closer these two angles are, and when they converge, that angle is the one represnting the farthest shot you can take.

It turns out that even though T2 only provides one range marker on beacons and rangefinders, the Dynamix probably intended in some way to provide both, because there's a simple way to toggle between markers for high- and low-arc shots.

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Downloads: UberTarget v1.2.2 Size: 6kb

UberZoom v1.2.5 - Author: UberGuy - Date: 19-12-2002 - Downloads: 459
This T2 script gives you over 20 ways to customize and configure your Zoom behavior. It is compatible with several major scripts relating to FoV, reticles, and sniping, and in fact integrates with some of them. Read the online README in the Script Browser (launched from the "Scripts" line from the "Launch" button in T2).

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Downloads: UberZoom v1.2.5 Size: 260kb

WegZoom Hud v1.1 - Author: WegBert - Date: 17-07-2001 - Downloads: 390
WegZoomHUD provides a little HUD in the lower right hand corner of your screen that shows the central portion of your screen (where your reticle is pointing) zoomed in by an arbitrary amount. If you were a Tribes 1 player, WegZoomHud is similar to Zear's Snipe Hud.

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Downloads: WegZoom Hud v1.1 Size: 4kb

WegZoom v1.1 - Author: WegBert - Date: 17-07-2001 - Downloads: 302
WegZoom provides mousewheel zooming functionality for Tribes 2, as well as a number of other useful zooming related features. Basically, press the zoom key and then you can roll the wheel forward and it zooms in; roll it backward and it zooms out. Simple.

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Downloads: WegZoom v1.1 Size: 5kb

ZoomControl v1.1 - Author: Crunchy - Date: 08-10-2001 - Downloads: 353
zoomControl is a completely reworked zoom system. The options page lets you have complete control over the way the zoom system works. You can set a default zoom for each weapon, or not have a default for all or some weapons. For instance you could have the zoom default to level 2 when you zoom holding the sniper rifle but the zoom level alone when using the disc launcher. You can define the precise value for each zoom level. The script also lets you set the default player FOV on the fly, it's normally at a fixed 90, I'd recommend 107.

Theres an option to make the zoom key a toggle instead of having to hold the key down. You can turn off the normal zoom hud. You can decide whether to have roll over on the zoom in/out keys or not, ie does the zoom wrap around when it reaches the max? You can use the scroll wheel on the mouse to zoom. Phew.

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Downloads: ZoomControl v1.1 Size: 6kb

ZoomSnipe - Author: DarkOmen - Date: 17-07-2001 - Downloads: 377
This little baby changes you're current weapon to you're sniper rifle and zooms in ready for a kill.

Downloads: ZoomSnipe Size: 2kb

This site was created by Andie Woodland, Copyright © 2003
All scripts listed are with the permission of the Author(Coder).
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